Portfolio
Stampede: Racing Royale
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Defined the game's narrative pillars and created documentation outlining narrative conventions.
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Refined and built the game's universe.
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Crafted characters and defined their purpose.
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Created an overarching narrative focusing on player purpose.
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Scripted marketing cinematics.
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Responsible for in-game naming and descriptions.
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Designed and wrote future quests.

Street Smarts
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Crafted the game's interactive narrative.
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Created a scripting format to easily display interactive dialogue.
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Ideated and iterated upon characters, their motivations and place within the story.
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Researched and implemented psychological skills within the narrative as a learning tool for players.
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Collaborated with the art team and offered direction on character and setting visuals.
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Offered advise on gameplay opportunities.

Mind Games
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Crafted the game's interactive narrative.
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Created a scripting format to easily display interactive dialogue.
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Ideated and iterated upon characters, their motivations and place within the story.
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Researched and implemented psychological skills within the narrative as a learning tool for players.
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Collaborated with the art team and offered direction on character and setting visuals.
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Offered advise on gameplay opportunities.

Revive Atlantis
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Crafted a linear script to act as an instructional guide for the player as they learn about cyber security.
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Scripted modular elements to help guide players on their journey.
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Followed the client's Game Design Document to ensure cohesion of the script and the game design.
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Created characters and crafted their dialogue to meet the needs of the client and their purpose within the game.
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Collaboratively edited the script to ensure the best quality for the script.
Coming Soon...
At Gamecrafters' Collective I'm currently working on two super exciting projects. Here's the work that I've contributed I can reveal so far.
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Created extensive worldbuilding documentation and coached team members on how to incorporate worldbuilding elements and lore into the gameplay designs.
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Iterated upon gameplay design options and their narrative reasoning.
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Crafted original and dynamic characters.
I've also been using my wealth of teaching skills to help advise the creation of the studio's online learning platform: the Academy.
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Advised the studio on pedagogical best practices for the upcoming online learning platform.
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Created documentation that outlines a code of conduct for learners and safeguarding policies and procedures for mentors to follow while engaging with Academy learners.
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Edited and created learning content and lessons for Academy learners.

