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Portfolio

Green Box

Linear Narrative

The Dominum's Pit

Character barks and design for a combat arena quest set in a fantasy RPG.

Ceres' Bond

A cutscene from a vampiric romance game.

 

Ceres attends a masked ball event at the Rosberg Residence. They meet a woman named Katherina. Katherina becomes enthralled by Ceres’ mystery and honeyed words. Later, they find themselves alone.

Wanderlands

A quest design for a time-limited event for a mobile game.

Our characters find a stranger on their island and discover that something is draining the Elderbloom Island's magic. They can't let this happen or the whole archipelago will be in danger!

Worldbuilding

Entry ID: 037-ZEN-042

A codex entry that is unlocked after the player speaks to Ioynious, the founder of the Church of Absolution.

The Beasts

A description of a faction for a post-apocalyptic tile laying game, Reclaim the Wastes, a physical TTRPG in development with factions at the heart of gameplay.

Characters and Barks

Character Design

A selection of biographies and physical descriptions of characters for a fantasy strategy card-laying game.

Prose

We've Been Watching Each Other 

A 1000-word horror writing challenge piece that explores paranoia and technology.

Sweet Warmth

A 250-word science-fiction writing challenge piece that explores the cruelty of children.

The Missing Piece

A short piece taking inspiration from Italo Calvino's Cosmicomics (1965). My main focuses were encapsulating Calvino's whimsical scientific vocabulary and nostalgic longing. 

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